Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the ...
Continue readingThis two-volume set LNCS 12789 and 12790 constitutes the refereed proceedings of the Third International Conference on HCI ...
Continue readingThis book constitutes the thoroughly refereed post-workshop proceedings of the First International Workshop on Motion in ...
Continue readingPersuasive technology is the general class of technology that has the explicit purpose of changing human attitudes and behaviours. ...
Continue readingPersuasive technology is the general class of technologies that purposefully apply psychological principles of persuasion ...
Continue readingThe Game Makers Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation ...
Continue readingThis book subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, ...
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